ソースを参照

【修改】 第四册 第十六集 问题修改;

youhaitao 2 年 前
コミット
4012ce4915

+ 1 - 1
assets/game/b04_u16/b04_u16_g01/res/prefab/b04_u16_g01.prefab

@@ -242,7 +242,7 @@
       "ctor": "Float64Array",
       "array": [
         0,
-        0,
+        -50,
         0,
         0,
         0,

+ 10 - 7
assets/game/b04_u16/b04_u16_g01/src/Game_b04_u16_g01.ts

@@ -138,7 +138,7 @@ export default class Game_b04_u16_g01 extends GameBase {
         let dataHero = this.dataQues.dataHero;
         let skeHero = this.nodeHero.getChildByName('spine').getComponent(sp.Skeleton);
         Tools.playAnimation(skeHero, dataHero.task_0, false, ()=>{
-            Tools.playAnimation(skeHero, dataHero.idle, false);
+            Tools.playAnimation(skeHero, dataHero.idle, true);
         }, 0.9);
         // 任务提示
         let dataSign = this.dataQues.dataSign;
@@ -283,7 +283,7 @@ export default class Game_b04_u16_g01 extends GameBase {
 
                 this.playAudioGoodMove();
                 Tools.playAnimation(spineShaizi, dataShaizi.ani, false, ()=>{
-                    Tools.playAnimation(spineShaizi, dataShaizi.ani, false)
+                    Tools.playAnimation(spineShaizi, dataShaizi.ani, false);
                     spineShaizi.paused = true;
                 });
                 spineShaizi.paused = false;
@@ -338,7 +338,7 @@ export default class Game_b04_u16_g01 extends GameBase {
 
                 this.playAudioGoodMove();
                 Tools.playAnimation(spineShaizi, dataShaizi.ani, false, ()=>{
-                    Tools.playAnimation(spineShaizi, dataShaizi.ani, false)
+                    Tools.playAnimation(spineShaizi, dataShaizi.ani, false);
                     spineShaizi.paused = true;
                 });
                 spineShaizi.paused = false;
@@ -357,10 +357,13 @@ export default class Game_b04_u16_g01 extends GameBase {
             })
             .delay(timeJump)
             .call(() => {
-                this.playAudioErrorYao();
-                Tools.playAniArray(spineHero, [dataHero.error, dataHero.idle], () => {
-                    this.nodeHero.position = this.arrPos[this.posId].position;
-                    callBack();
+                Tools.playEffect(this.arrAudioError[0]);
+                Tools.playAnimation(spineHero, 'worry', false, ()=>{
+                    this.playAudioErrorYao();
+                    Tools.playAniArray(spineHero, [dataHero.error, dataHero.idle], () => {
+                        this.nodeHero.position = this.arrPos[this.posId].position;
+                        callBack();
+                    });
                 });
             })
             .start()

+ 1 - 1
assets/src/common/common.ts

@@ -37,7 +37,7 @@ class common {
         return this._instance;
     };
     /** 模式测试 0:非测试 1:本地测试 2:外网测试 */
-    debugTpye: number = 1;
+    debugTpye: number = 2;
     project: string = "luojigou_model";
     itemId: string = '';
     unitCur: number = 15;// 第几集,从1开始