|
@@ -138,7 +138,7 @@ export default class Game_b04_u16_g01 extends GameBase {
|
|
|
let dataHero = this.dataQues.dataHero;
|
|
|
let skeHero = this.nodeHero.getChildByName('spine').getComponent(sp.Skeleton);
|
|
|
Tools.playAnimation(skeHero, dataHero.task_0, false, ()=>{
|
|
|
- Tools.playAnimation(skeHero, dataHero.idle, false);
|
|
|
+ Tools.playAnimation(skeHero, dataHero.idle, true);
|
|
|
}, 0.9);
|
|
|
// 任务提示
|
|
|
let dataSign = this.dataQues.dataSign;
|
|
@@ -283,7 +283,7 @@ export default class Game_b04_u16_g01 extends GameBase {
|
|
|
|
|
|
this.playAudioGoodMove();
|
|
|
Tools.playAnimation(spineShaizi, dataShaizi.ani, false, ()=>{
|
|
|
- Tools.playAnimation(spineShaizi, dataShaizi.ani, false)
|
|
|
+ Tools.playAnimation(spineShaizi, dataShaizi.ani, false);
|
|
|
spineShaizi.paused = true;
|
|
|
});
|
|
|
spineShaizi.paused = false;
|
|
@@ -338,7 +338,7 @@ export default class Game_b04_u16_g01 extends GameBase {
|
|
|
|
|
|
this.playAudioGoodMove();
|
|
|
Tools.playAnimation(spineShaizi, dataShaizi.ani, false, ()=>{
|
|
|
- Tools.playAnimation(spineShaizi, dataShaizi.ani, false)
|
|
|
+ Tools.playAnimation(spineShaizi, dataShaizi.ani, false);
|
|
|
spineShaizi.paused = true;
|
|
|
});
|
|
|
spineShaizi.paused = false;
|
|
@@ -357,10 +357,13 @@ export default class Game_b04_u16_g01 extends GameBase {
|
|
|
})
|
|
|
.delay(timeJump)
|
|
|
.call(() => {
|
|
|
- this.playAudioErrorYao();
|
|
|
- Tools.playAniArray(spineHero, [dataHero.error, dataHero.idle], () => {
|
|
|
- this.nodeHero.position = this.arrPos[this.posId].position;
|
|
|
- callBack();
|
|
|
+ Tools.playEffect(this.arrAudioError[0]);
|
|
|
+ Tools.playAnimation(spineHero, 'worry', false, ()=>{
|
|
|
+ this.playAudioErrorYao();
|
|
|
+ Tools.playAniArray(spineHero, [dataHero.error, dataHero.idle], () => {
|
|
|
+ this.nodeHero.position = this.arrPos[this.posId].position;
|
|
|
+ callBack();
|
|
|
+ });
|
|
|
});
|
|
|
})
|
|
|
.start()
|